Over the last few months, leading up to the end of my degree. I’ve been speaking to the University’s careers Adviser for Art and Design, Zoe Mitton about my future in the arts. We have agreed to speak after the year is completed so I can focus more on that, rather than my degree and the exhibitions.
During the time we spoke. We managed to discuss where my weaknesses are in regards to the process of finding a job (In general, not necessarily in the arts). Confidence, while I can portray confidence in a interview in person, I appear to lack the skills to get across what I need to on paper, email or via phone. Experienced based CV’s, Skills based CV’s, and Art based CV’s are my problem, which is something I seriously need to work on. However, talking to Zoe, she has suggested myself sending her jobs and my draft CV for that job so she can double check for me, which is quite a relief, that I have someone backing me up, and proof reading.
Speaking about career in the arts:
We have determined (and Zoe has emailed me where to look for more information and potential jobs) that there are three potential sectors I can move into.
Currently what I am working on at the moment (that and digital art). It is the most logical next step, animation being a passion of mine since discovering it in the second year of University. Considering my skills realistically, I could apply for a job in 2D animation or an internship for character design. This could potentially lead onto Games Design, 3D animation, App design (examples are like Angry Birds, and other apps using 2D animation).
Due to my passion for the creation and playing of various games. This is a potential career path leading off of animation, as the skills required for a career in animation is not dissimilar to games design. 2D Character concept is a key thing for me at present, but as I develop my skills further throughout my life, that may change.
Considering my experience with the 2012 Olympics Arts Project (Stories of the World). Working for the arts council or the arts sector is a possibility. There is a lot of opportunity in that sector. However, while it is not my primary choices for a career, it is something I enjoyed when I volunteered for it originally. Teaching may not appeal to me (at present), working within the arts sector is another way of inspiring and creating without actually being within a classroom. More of an active role within communities rather than teaching those who are forced to be within the classroom.
(Note: While teaching is a worthwhile career choice, it is not specifically one for myself at present. While I did speak of the benefits of art and design within the school setting in my dissertation, I feel it needs a lot of tweaking and editing to be more beneficial for Children’s development)
Dream Sequence Paintings.
A series of digital paintings for the final degree show and exhibition in London. All created in attempts to portray the process of information and dreams. Dreams are used to wind down, and sort out the information collected that day. I find there is some sort of irony with the people in these paintings having a lack of eyes.
Instead, eyes are something precious to us, such as a pet or a car. Rather than something we have, and are given. There is a slight surreal air to some of these paintings, which was never intentional. But, a happy accident; being unable to define myself in contemporary art, other than “Digital artist” is something I find difficult, whether that is due to confidence or what. It’s something I need to explore.
Developmental Collection Piece, created for the assessment and external assessor and for the purpose of showcasing various animations (finished or not) throughout the stages of my project. The themes vary wildly depending on the stage at which they were created.
Progression, I think, is very clear. From simple Shrigley-esque animations to attempting to find my own style in regards to that (something I am still currently working on even as this course comes to an end).
Final Animation Piece for the degree show and assessments. Still having trouble in regards to putting them on CDs, although, I’m trying to resolve the issues with them so they’re at least ready by the end of this week, before the external assessors come in.
Based on the idea of dreams and the process of information. This animation in particular is the exploration of a mixture of the above, while attempting to create my own little world in regards to that. Elements of the creepy and surreal are incorporated in to this in attempts to create something not entirely one nor the other.
The purpose of inspirational posts on this contextual blog.
I find that, as I have mentioned in the past, it is not necessarily the artist or their ideas that I find inspirational (however, that does not necessarily mean that I don’t find their journey to success and cultural enlightenment, inspirational) I am more of an aesthetic artist, which I consider ironic considering my fondness for simple drawings, animation and philosophy.
As part of my own motivation, I find collecting images (with credit to the artist of course) a good way to collect things that I find personally interesting in various ways. Which, of course, causes a mish-mash of various mediums, artists, ideas, and cultures. By doing this, I am creating a file on inspirational posts, which may not be relevant at the time of posting, but there is also potential that at a later date, these posts may come in handy or provide a new direction or insight. Which I believe is highly valuable. Kind of, broadening your horizons, rather than just what’s relevant in the now.
Marilyn Minter, oil on canvas
Although many dreams do not seem to ‘make sense’, many others appear to be quite coherent and logical. Freud says that it is the function of secondary revision which creates this appearance of narrative coherence - it “fills up the gaps in the dream-structure with shreds and patches”.
The secondary revision turns dreams into something more closely resembling coherent ‘daydreams’ or depictions of reality than they would otherwise be. Sometimes the dream appears to be a simple retelling of events from the previous day, as in the dream of tuning the piano.
Secondary revision, as the name implies, occur at the end of the lengthy process of dream-construction and can basically can be thought of as the application of conscious thought processes to the dream material. In much the same way a poem or story might be made out of initially disparate ideas and feelings, and gradually built up into a first draft. Once a first draft is written we then look at the work in a different way and start to revise it according to conscious and often formal criteria, taking into account things like logical coherence and who the intended audience is for the work. Freud points out that dreams, however, are not necessarily intended to be understood.